﻿using System;

namespace YArchitech.Revit
{
	public class YJKViewRange
	{
		public YJKViewRange.FloorMark floorM = YJKViewRange.FloorMark.NoDefFloor;

		public double height;

		public enum FloorMark
		{
			MidFloor,
			TopFloor,
			ButtonFloor,
			NoDefFloor
		}
	}
}
